# ColinLeung-NiloCat/UnityURP-BillboardLensFlareShader

<https://repo.masters-masters.com/en/repos/ColinLeung-NiloCat/UnityURP-BillboardLensFlareShader>

[Home](https://repo.masters-masters.com/en) › [ColinLeung-NiloCat](https://repo.masters-masters.com/en/owners/ColinLeung-NiloCat) › [UnityURP-BillboardLensFlareShader](https://repo.masters-masters.com/en/repos/ColinLeung-NiloCat/UnityURP-BillboardLensFlareShader)

ColinLeung-NiloCat/UnityURP-BillboardLensFlareShader has 499 stars on GitHub. Its RepoMasters card: Alpha tier. (1)Add a new Quad GameObject (2)Use this…

| Field | Value |
| --- | --- |
| Owner | [ColinLeung-NiloCat](https://repo.masters-masters.com/en/owners/ColinLeung-NiloCat) |
| Stars | 499 |
| Forks | 84 |
| Language | [ShaderLab](https://repo.masters-masters.com/en/languages/shaderlab) |
| License | MIT |
| Created | 2020 |
| Topics | unity, billboard, lens, flare, shader, urp, srp, optimize, mobile |
| Tier | [Alpha (250 to 699 ★)](https://repo.masters-masters.com/en/ranks/b_movie) |
| View on GitHub | [ColinLeung-NiloCat/UnityURP-BillboardLensFlareShader](https://github.com/ColinLeung-NiloCat/UnityURP-BillboardLensFlareShader) |

## Repository

(1)Add a new Quad GameObject (2)Use this shader (3)Done\! Now you have billboard lens flare shader for URP\!

The tier for repos with 250 to 699 ★. Published odds per card pulled: 20%. Rarity: Uncommon.

## More repos by ColinLeung-NiloCat

- [ColinLeung-NiloCat/UnityURPToonLitShaderExample · ★ 7,849 · ShaderLab · Stable](https://repo.masters-masters.com/en/repos/ColinLeung-NiloCat/UnityURPToonLitShaderExample)
- [ColinLeung-NiloCat/UnityURP-MobileDrawMeshInstancedIndirectExample · ★ 1,714 · C\# · Beta](https://repo.masters-masters.com/en/repos/ColinLeung-NiloCat/UnityURP-MobileDrawMeshInstancedIndirectExample)
- [ColinLeung-NiloCat/UnityURPUnlitScreenSpaceDecalShader · ★ 1,351 · ShaderLab · Beta](https://repo.masters-masters.com/en/repos/ColinLeung-NiloCat/UnityURPUnlitScreenSpaceDecalShader)
- [ColinLeung-NiloCat/UnityURP-MobileScreenSpacePlanarReflection · ★ 1,201 · C\# · Beta](https://repo.masters-masters.com/en/repos/ColinLeung-NiloCat/UnityURP-MobileScreenSpacePlanarReflection)
- [ColinLeung-NiloCat/UnityURP-SurfaceShaderSolution · ★ 153 · HLSL · Prototype](https://repo.masters-masters.com/en/repos/ColinLeung-NiloCat/UnityURP-SurfaceShaderSolution)

## Nearby in ShaderLab

- [DawnosaurDev/platformer-movement · ★ 515 · ShaderLab · Alpha](https://repo.masters-masters.com/en/repos/DawnosaurDev/platformer-movement)
- [mopsicus/uis · ★ 514 · ShaderLab · Alpha](https://repo.masters-masters.com/en/repos/mopsicus/uis)
- [danielzeller/Lowpoly-Water-Unity · ★ 510 · ShaderLab · Alpha](https://repo.masters-masters.com/en/repos/danielzeller/Lowpoly-Water-Unity)
- [Centribo/Unity-Shader-Basics-Tutorial · ★ 498 · ShaderLab · Alpha](https://repo.masters-masters.com/en/repos/Centribo/Unity-Shader-Basics-Tutorial)
- [setchi/Unity-ShaderSketches · ★ 497 · ShaderLab · Alpha](https://repo.masters-masters.com/en/repos/setchi/Unity-ShaderSketches)
- [llealloo/audiolink · ★ 482 · ShaderLab · Alpha](https://repo.masters-masters.com/en/repos/llealloo/audiolink)

---
Data: GitHub · Illustration drawn by RepoMasters from the repo’s ID and its language color.
