# IRCSS/Procedural-painting

<https://repo.masters-masters.com/en/repos/IRCSS/Procedural-painting>

[Home](https://repo.masters-masters.com/en) › [IRCSS](https://repo.masters-masters.com/en/owners/IRCSS) › [Procedural-painting](https://repo.masters-masters.com/en/repos/IRCSS/Procedural-painting)

IRCSS/Procedural-painting has 509 stars on GitHub. Its RepoMasters card: Alpha tier. Procedural painting algorithms in Unity 3d with compute shaders based on…

| Field | Value |
| --- | --- |
| Owner | [IRCSS](https://repo.masters-masters.com/en/owners/IRCSS) |
| Stars | 509 |
| Forks | 55 |
| Language | [C\#](https://repo.masters-masters.com/en/languages/c-sharp) |
| License | MIT |
| Created | 2020 |
| Topics | unity, optimization, procedural-art, painting, computeshaders, genetic-optimization-algorithm, genetic-evolution |
| Tier | [Alpha (250 to 699 ★)](https://repo.masters-masters.com/en/ranks/b_movie) |
| View on GitHub | [IRCSS/Procedural-painting](https://github.com/IRCSS/Procedural-painting) |

## Repository

Procedural painting algorithms in Unity 3d with compute shaders based on genetic evolution algorithms

The tier for repos with 250 to 699 ★. Published odds per card pulled: 20%. Rarity: Uncommon.

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Data: GitHub · Illustration drawn by RepoMasters from the repo’s ID and its language color.
