# TheMasonX/UnityPCSS

<https://repo.masters-masters.com/en/repos/TheMasonX/UnityPCSS>

[Home](https://repo.masters-masters.com/en) › [TheMasonX](https://repo.masters-masters.com/en/owners/TheMasonX) › [UnityPCSS](https://repo.masters-masters.com/en/repos/TheMasonX/UnityPCSS)

TheMasonX/UnityPCSS has 786 stars on GitHub. Its RepoMasters card: Beta tier. Nvidia's PCSS soft shadow algorithm implemented in Unity Language: C\#.

| Field | Value |
| --- | --- |
| Owner | [TheMasonX](https://repo.masters-masters.com/en/owners/TheMasonX) |
| Stars | 786 |
| Forks | 83 |
| Language | [C\#](https://repo.masters-masters.com/en/languages/c-sharp) |
| License | MIT |
| Created | 2017 |
| Topics | unity, unity3d, unity-asset, unity-shader, shadow, shadow-mapping, shader, shaderlab, pcss, soft-shadows |
| Tier | [Beta (700 to 1,999 ★)](https://repo.masters-masters.com/en/ranks/box_office) |
| View on GitHub | [TheMasonX/UnityPCSS](https://github.com/TheMasonX/UnityPCSS) |

## Repository

Nvidia's PCSS soft shadow algorithm implemented in Unity

The tier for repos with 700 to 1,999 ★. Published odds per card pulled: 6%. Rarity: Rare.

## Nearby in C\#

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- [arch/AutoHistory · ★ 786 · C\# · Beta](https://repo.masters-masters.com/en/repos/arch/AutoHistory)

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Data: GitHub · Illustration drawn by RepoMasters from the repo’s ID and its language color.
