# UnityPatterns/TileEditor

<https://repo.masters-masters.com/en/repos/UnityPatterns/TileEditor>

[Home](https://repo.masters-masters.com/en) › [UnityPatterns](https://repo.masters-masters.com/en/owners/UnityPatterns) › [TileEditor](https://repo.masters-masters.com/en/repos/UnityPatterns/TileEditor)

UnityPatterns/TileEditor has 149 stars on GitHub. Its RepoMasters card: Prototype tier. Creating tile-based levels in Unity is much faster and easier with…

| Field | Value |
| --- | --- |
| Owner | [UnityPatterns](https://repo.masters-masters.com/en/owners/UnityPatterns) |
| Stars | 149 |
| Forks | 37 |
| Language | [C\#](https://repo.masters-masters.com/en/languages/c-sharp) |
| License | MIT |
| Created | 2013 |
| Tier | [Prototype (100 to 249 ★)](https://repo.masters-masters.com/en/ranks/rush) |
| View on GitHub | [UnityPatterns/TileEditor](https://github.com/UnityPatterns/TileEditor) |

## Repository

Creating tile-based levels in Unity is much faster and easier with this tile editing extension, which allows you to place and delete tile prefabs on a grid with ease. When you want to find your way through your maze, the built-in pathfinding functionality will handle the navigation for you\!

The tier for repos with 100 to 249 ★. Published odds per card pulled: 70%. Rarity: Common.

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Data: GitHub · Illustration drawn by RepoMasters from the repo’s ID and its language color.
