# secarri/MipFlooding

<https://repo.masters-masters.com/en/repos/secarri/MipFlooding>

[Home](https://repo.masters-masters.com/en) › [secarri](https://repo.masters-masters.com/en/owners/secarri) › [MipFlooding](https://repo.masters-masters.com/en/repos/secarri/MipFlooding)

secarri/MipFlooding has 104 stars on GitHub. Its RepoMasters card: Prototype tier. C\# and Python implementation of the "mip flooding" algorithm used in God of…

| Field | Value |
| --- | --- |
| Owner | [secarri](https://repo.masters-masters.com/en/owners/secarri) |
| Stars | 104 |
| Forks | 11 |
| Language | [C\#](https://repo.masters-masters.com/en/languages/c-sharp) |
| License | AGPL-3.0 |
| Created | 2023 |
| Topics | game-development, texture-optimization |
| Tier | [Prototype (100 to 249 ★)](https://repo.masters-masters.com/en/ranks/rush) |
| View on GitHub | [secarri/MipFlooding](https://github.com/secarri/MipFlooding) |

## Repository

C\# and Python implementation of the "mip flooding" algorithm used in God of War. This algorithm was presented in the 2019 GDC talk and optimizes game textures sizes on disk.

The tier for repos with 100 to 249 ★. Published odds per card pulled: 70%. Rarity: Common.

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Data: GitHub · Illustration drawn by RepoMasters from the repo’s ID and its language color.
