# Apress/physically-based-shader-dev-for-unity-2017

<https://repo.masters-masters.com/repos/Apress/physically-based-shader-dev-for-unity-2017>

[Accueil](https://repo.masters-masters.com/) › [Apress](https://repo.masters-masters.com/owners/Apress) › [physically-based-shader-dev-for-unity-2017](https://repo.masters-masters.com/repos/Apress/physically-based-shader-dev-for-unity-2017)

Apress/physically-based-shader-dev-for-unity-2017, dépôt open source à 105 étoiles sur GitHub. Carte Prototype de RepoMasters. Source code for 'Physically…

| Champ | Valeur |
| --- | --- |
| Propriétaire | [Apress](https://repo.masters-masters.com/owners/Apress) |
| Étoiles | 105 |
| Forks | 25 |
| Langage | [C\#](https://repo.masters-masters.com/languages/c-sharp) |
| Licence | Aucune |
| Création | 2018 |
| Rang | [Prototype (100 à 249 ★)](https://repo.masters-masters.com/ranks/rush) |
| Voir sur GitHub | [Apress/physically-based-shader-dev-for-unity-2017](https://github.com/Apress/physically-based-shader-dev-for-unity-2017) |

## Fiche du dépôt

Source code for 'Physically Based Shader Development for Unity 2017' by Claudia Doppioslash

Rang des dépôts qui ont 100 à 249 ★ sur GitHub. Probabilité publiée par carte tirée : 70 %. Rareté : Commune.

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Données : GitHub · Illustration dessinée par RepoMasters à partir de l’identifiant du dépôt et de la couleur de son langage.
