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GameTechDev/MaskedOcclusionCulling

Example code for the research paper "Masked Software Occlusion Culling"; implements an efficient alternative to the hierarchical depth buffer algorithm.

Archived: this repository is read-only

Owner
GameTechDev (organization)
Stars
Stars: 694
Forks
Forks: 91
Language
C++
License
Apache-2.0
Created
2016
Tier
Alpha (250 to 699 ★) What this tier means
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