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AlphaUncommon

Habrador/Ten-Minute-Physics-Unity

Implementations in Unity of the Ten Minute Physics YouTube channel. Instead of using Unity's built-in physics engine, you will learn how to make your own XPBD based physics engine. This is useful if you want to simulate ropes, cloth, tires, etc. You will also learn how to make fluid simulations and…

Owner
Habrador (personal account)
Stars
Stars: 363
Forks
Forks: 39
Language
C#
License
MIT
Created
2022
Topics
physicsphysics-simulationsoft-bodyunityunity3dpendulumdouble-pendulumsimulationtriple-pendulumn-body
Tier
Alpha (250 to 699 ★) What this tier means
View on GitHub

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