AlphaUncommon
IronWarrior/ProjectileShooting
Project demonstrating in Unity how to fire a projectile at a target by either specifying its initial velocity or initial angle. Also draws out the projectile's expected trajectory.
- Owner
- IronWarrior (personal account)
- Stars
- Stars: 448
- Forks
- Forks: 109
- Language
- C#
- License
- Unlicense
- Created
- 2017
- Topics
- unityprojectiletrajectory
- Tier
- Alpha (250 to 699 ★) What this tier means
More repos by IronWarrior
All 7 repos by IronWarrior- IronWarrior/UnityOutlineShaderStars: 940ShaderLabBeta
- IronWarrior/UnityToonShaderStars: 926ShaderLabBeta
- IronWarrior/UnityGrassGeometryShaderStars: 856ShaderLabBeta
- IronWarrior/ToonWaterShaderStars: 826ShaderLabBeta
- IronWarrior/SuperCharacterControllerStars: 765C#Beta
- IronWarrior/UnityCameraShakeStars: 105C#Prototype
Nearby in C#
All C# repos- yllibed/Zigbee2MqttAssistantStars: 448C#Alpha
- YukiCoco/YukiDriveStars: 448C#Alpha
- LKZMuZiLi/humanStars: 448C#Alpha
- chadly/Geocoding.netStars: 448C#Alpha
- StephenCleary/ComparersStars: 448C#Alpha
- dotnet-architecture/HealthChecksStars: 448C#Alpha