PrototypeCommon
JiepengTan/Collidable-Raymarching-Terrain
Real time generate collider mesh according shader, it is really useful when you want to interact with your raymarching scene
- Owner
- JiepengTan (personal account)
- Stars
- Stars: 101
- Forks
- Forks: 27
- Language
- C#
- License
- MIT
- Created
- 2018
- Topics
- unitycollision-handlingraymarchingshadersmutilthreadmesh
- Tier
- Prototype (100 to 249 ★) What this tier means
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