PrototypeCommon
MinaPecheux/UnityTutorials-BehaviourTrees
The code for a short tutorial on how to create a simple guard AI using behaviour trees in Unity/C# (in text or video format)!
- Owner
- MinaPecheux (personal account)
- Stars
- Stars: 108
- Forks
- Forks: 17
- Language
- C#
- License
- MIT
- Created
- 2021
- Topics
- csharpunityunity3daipatternsystembehaviorbehavior-treefsmstate-machine
- Tier
- Prototype (100 to 249 ★) What this tier means
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