PrototypeCommon
RoyTheunissen/GPU-Spline-Deformation
Baking spline deformation to a texture then applying it to a mesh via a shader.
- Owner
- RoyTheunissen (personal account)
- Stars
- Stars: 141
- Forks
- Forks: 17
- Language
- C#
- License
- None
- Created
- 2020
- Topics
- unitygpusplinessplineshadersshaderdeformation
- Tier
- Prototype (100 to 249 ★) What this tier means
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