PrototypeCommon
Unity-Technologies/com.unity.virtualmesh
This Unity package contains a virtual geometry solution for rendering a scene's static objects with a GPU-driven pipeline that supports triangle cluster LODs and two-pass occlusion culling at a triangle level.
- Owner
- Unity-Technologies (organization)
- Stars
- Stars: 176
- Forks
- Forks: 21
- Language
- C#
- License
- None
- Created
- 2025
- Topics
- owner-lighthouse-japanunity
- Tier
- Prototype (100 to 249 ★) What this tier means
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