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chenjd/Render-Crowd-Of-Animated-Characters

Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the mesh at runtime. Using GPU instancing to reduce draw calls.

Owner
chenjd (personal account)
Stars
Stars: 1,780
Forks
Forks: 304
Language
C#
License
MIT
Created
2017
Topics
animated-charactersdraw-callsanimation-mapunitygpu-instancingbakervertex-animation-texturevertex-animation
Tier
Beta (700 to 1,999 ★) What this tier means
View on GitHub

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