BetaRare
chenjd/Render-Crowd-Of-Animated-Characters
Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the mesh at runtime. Using GPU instancing to reduce draw calls.
- Owner
- chenjd (personal account)
- Stars
- Stars: 1,780
- Forks
- Forks: 304
- Language
- C#
- License
- MIT
- Created
- 2017
- Topics
- animated-charactersdraw-callsanimation-mapunitygpu-instancingbakervertex-animation-texturevertex-animation
- Tier
- Beta (700 to 1,999 ★) What this tier means
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