AlphaUncommon
davidstutz/mesh-voxelization
C++ implementation for computing occupancy grids and signed distance functions (SDFs) from watertight meshes.
- Owner
- davidstutz (personal account)
- Stars
- Stars: 381
- Forks
- Forks: 48
- Language
- C++
- License
- None
- Created
- 2018
- Tier
- Alpha (250 to 699 ★) What this tier means
More repos by davidstutz
All 6 repos by davidstutz- davidstutz/bootstrap-multiselectStars: 3,669HTMLRC
- davidstutz/latex-resourcesStars: 567TeXAlpha
- davidstutz/superpixel-benchmarkStars: 415C++Alpha
- davidstutz/superpixels-revisitedStars: 273C++Alpha
- davidstutz/mesh-fusionStars: 240C++Prototype
Nearby in C++
All C++ repos- komaruworld/mocktailStars: 381C++Alpha
- portingpete/The-Darkness-RecompStars: 381C++Alpha
- h0m3us3r/eSpDRStars: 381C++Alpha
- OV2/RapidCRC-UnicodeStars: 381C++Alpha
- onecoolx/picassoStars: 381C++Alpha
- enigma-dev/enigma-devStars: 381C++Alpha