BetaRare
ellioman/Indirect-Rendering-With-Compute-Shaders
An example of drawing numerous instances using Unity3D, compute shaders and Graphics.DrawMeshInstancedIndirect with Frustum & Occlusion culling and LOD'ing.
- Owner
- ellioman (personal account)
- Stars
- Stars: 778
- Forks
- Forks: 86
- Language
- C#
- License
- None
- Created
- 2017
- Tier
- Beta (700 to 1,999 ★) What this tier means
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