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PrototypeCommon

gilzoide/unity-texture-apply-async

Alternative to Texture2D.Apply() that doesn't require synchronizing with the render thread, avoiding stalls in the main thread

Owner
gilzoide (personal account)
Stars
Stars: 136
Forks
Forks: 14
Language
C
License
Unlicense
Created
2024
Topics
asyncasynchronousplugintexturetexture2dunityunity2dunity3dunity3d-pluginupm
Tier
Prototype (100 to 249 ★) What this tier means
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