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PrototypeCommon

hugoscurti/hierarchical-pathfinding

Implementation of Near-Optimal Hierarchical Pathfinding (HPA*) algorithm in Unity, tested with maps from Dragon Age: Origins

Owner
hugoscurti (personal account)
Stars
Stars: 198
Forks
Forks: 29
Language
C#
License
MIT
Created
2018
Topics
pathfindingunitygamedevastar-pathfinding
Tier
Prototype (100 to 249 ★) What this tier means
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