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jeffreylanters/unity-entity-component-system

A better approach to game design that allows you to concentrate on the actual problems you are solving: the data and behavior that make up your game. By moving from object-oriented to data-oriented design it will be easier for you to reuse the code and easier for others to understand and work on it.

Owner
jeffreylanters (personal account)
Stars
Stars: 115
Forks
Forks: 10
Language
C#
License
MIT
Created
2018
Topics
unityentity-component-systemdata-oriented
Tier
Prototype (100 to 249 ★) What this tier means
View on GitHub

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