PrototypeCommon
jeffreylanters/unity-entity-component-system
A better approach to game design that allows you to concentrate on the actual problems you are solving: the data and behavior that make up your game. By moving from object-oriented to data-oriented design it will be easier for you to reuse the code and easier for others to understand and work on it.
- Owner
- jeffreylanters (personal account)
- Stars
- Stars: 115
- Forks
- Forks: 10
- Language
- C#
- License
- MIT
- Created
- 2018
- Topics
- unityentity-component-systemdata-oriented
- Tier
- Prototype (100 to 249 ★) What this tier means
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