AlphaUncommon
keijiro/DepthInverseProjection
An example showing how to inverse-project depth samples into the view/world space in Unity.
- Owner
- keijiro (personal account)
- Stars
- Stars: 465
- Forks
- Forks: 60
- Language
- ShaderLab
- License
- None
- Created
- 2015
- Topics
- unityunity3dshadergraphics
- Tier
- Alpha (250 to 699 ★) What this tier means
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