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PrototypeCommon

keijiro/SkinnedVertexModifier

A Unity example showing how to modify vertex positions and recalculate normals of an animating skinned mesh.

Owner
keijiro (personal account)
Stars
Stars: 174
Forks
Forks: 26
Language
C#
License
None
Created
2017
Tier
Prototype (100 to 249 ★) What this tier means
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