Illustration drawn by RepoMasters from the repo’s ID and its language color. Credits
PrototypeCommon

muckSponge/Optically-Realistic-Water

A Unity port of Martins Upitis' fantastic ocean water shader, which was originally coded in GLSL for Blender.

Owner
muckSponge (personal account)
Stars
Stars: 188
Forks
Forks: 26
Language
ShaderLab
License
MIT
Created
2018
Tier
Prototype (100 to 249 ★) What this tier means
View on GitHub

More repos by muckSponge

All 3 repos by muckSponge

Nearby in ShaderLab

All ShaderLab repos