AlphaUncommon
IRCSS/Compute-Shaders-Fluid-Dynamic-
Fluid Simulation Implementation in Compute Shaders using Unity3D
- Owner
- IRCSS (personal account)
- Stars
- Stars: 632
- Forks
- Forks: 66
- Language
- C#
- License
- MIT
- Created
- 2020
- Topics
- fluidsimulationgraphicscomputeshadersunityvfxrealtime
- Tier
- Alpha (250 to 699 ★) What this tier means
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