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enjiushi/VulkanLearn

Render lab built on top of vulkan, aiming to create a real time planet scale large scene. Also some widely adopted techs are implemented, such as deferred rendering, physical based rendering, bloom, screen space ambient occlusion, screen space reflection, depth of field, skeleton animation, etc

Owner
enjiushi (personal account)
Stars
Stars: 296
Forks
Forks: 16
Language
C++
License
MIT
Created
2017
Topics
vulkan-demosvulkan-enginevulkan-compute-shadersgame-engineatmosphere-scatteringplanet-renderer
Tier
Alpha (250 to 699 ★) What this tier means
View on GitHub

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