PrototypeCommon
rstecca/ColorBands
Unity 3D's Gradient is a handy data type but comes with some limitations: for example you cannot set more than 8 color keys in its editor and RGB is the only color space available. ColorBand data type offers an alternative with less limitations. Creating ColorBands is fun and easy; they are stored…
- Owner
- rstecca (personal account)
- Stars
- Stars: 176
- Forks
- Forks: 11
- Language
- C#
- License
- MIT
- Created
- 2015
- Topics
- unity3dcolor-bandsgradientvisualizationdata-visualizationcolor-schemecolor
- Tier
- Prototype (100 to 249 ★) What this tier means
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